Design for the child and the parent
The game removes ordinary interface chrome during play, while giving adults multiple intentional ways to reach settings and leave safely.
Playful web experiment
A joyful, touch-first reimagining of the classic Baby Smash keyboard game—rebuilt for modern browsers, tiny hands, and realistic parent controls.
Inside the build
Rebuilt product moments that let you feel the interaction—not just look at a screenshot.
Tap the scene or press a letter. The miniature keeps the original idea’s immediate, no-instructions-needed delight.
The brief
Keep the immediate magic of pressing any key and getting a colorful surprise, while making the experience feel natural on touchscreens and honest about what a browser can and cannot lock down.
The app turns keys, taps, drags, and multiple fingers into animated letters, numbers, shapes, sound, and speech. The play surface stays intentionally free of visible navigation; parent settings are reached through deliberate hidden gestures.
What it does
Canvas animation with light physics and confetti trails
Keyboard, pointer, touch, and multi-touch input
Procedural browser audio and optional speech
Parent-only settings with several deliberate exit gestures
Offline installation with no accounts, ads, analytics, or backend
Design decisions
The game removes ordinary interface chrome during play, while giving adults multiple intentional ways to reach settings and leave safely.
The experience blocks what a web page safely can, uses fullscreen, wake lock, and keyboard lock where available, and explains where operating-system controls still win.
Sounds are generated in the browser, settings stay on the device, and the finished application is static and self-contained.
Built with
Baby Smash is a useful reminder that thoughtful software can be technically serious without looking serious at all.